The fake ads located around the levels are actually pretty funny if you take a second to look at them. Since I couldn’t mention everything in the SWAT 4 review since it’s over 2,500 words long and it was already way too long for me to add even more too it, I’ll briefly go over some minor things here. This is not similar to single player teams where an element leader controls both teams. Officers cannot pick up the briefcase.Ĭo-op has a few new additions too, you can run on custom missions and with up to ten players per game, which can further be split into two completely separate teams (red and blue) with a leader each. If a suspect is arrested, 30 seconds are deduced from the game clock if a suspect is killed or arrested carrying the briefcase, the case stays where it is dropped. The officers must stop the suspects from reaching the exit with the briefcase. The suspects must collect the briefcase and take it to the exit before the timer runs out. The Stetchkov Syndicate also introduces a new multiplayer mode, Smash & Grab. Along with new Protection Equipment that includes Night Vision Goggles and the option to have no armor, which allows the player to be able to do things quicker, such as basic movement along with being able to do things such as lock-picking, door wedging, restraining people, etc, faster. The new Tactical Equipment includes the Ammo Pouch and Lightstick. Secondary weapons include the 9mm Machine Pistol and Mark 18.50 Semiautomatic Pistol, along with the Cobra Stun Gun, which is a new and improved version of the stun gun, and can hold two electrodes at the same time instead of the one. The Grenade Launcher comes with the Triple Baton Round, which ejects three interlocking batons constructed of polymerized rubber, as well as projectile versions of the grenades, such as CS Gas Grenade Round, a Flashbang Round, and a Stinger Grenade Round. Rounding out the new arsenal includes the 5.7x28mm Sub machine Gun, Colt Accurized Rifle, 5.66mm Light Machine Gun, and 40x46mm Grenade Launcher. The key difference between the base game and the expansion is several new types of equipment for you to take into a mission, but for some reason, they’re only usable in the expansion and not the base game. Picking up guns as evidence, taking down bad guys, handcuffing everyone you come across, and reporting it all back to HQ. The gameplay for The Stetchkov Syndicate is pretty much the game as the base game. It’s certainly nice to see some larger scale crimes being tackled instead of just small individual ones. Throughout the campaign, you’ll be moving from people who’ve bought the weapons and drugs labs to dealing with the cartel themselves. In this expansion, you’ll be tracking down the Eastern European crime family known only as The Stetchkov Syndicate, a mob of arms dealers. Unlike the base game, Sketchkov Syndicate has a single storyline tying all of the missions together. SWAT 4 must have sold pretty well upon it’s release, because less than a year later, an expansion pack called The Stetchkov Syndicate was released.
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